Paydirt Mining Company has hired you to delve deep into a treasure deck to recover precious stones. To get them, you’ll need to deal cards in ascending order until you reach tools, then deal down below “2” to find deep gems to dig. Good luck!
A deck of fifty-two gem cards, and two ends worth reaching.
Climb past the Ace for tools, so you can dig below the 2 for treasure.
Click a card's right half to draw higher, its left half to draw lower. Three cards come out at the next values in that line, and a value that is all gone is skipped — with no 7s left, a 5 drawn higher gives 6, 8, 9.
Nothing is left to draw up there, so those slots come up as ⛏️ pickaxes and 🧨 dynamite. They are magic cards, not part of the fifty-two, so climbing costs you nothing off the deck.
Nothing is left down there either, so the deck fills those slots face down. Pocket a tool by clicking it — 🎒 takes a whole row — then click a clod to dig it, or its 🧨 fuse to blow out the row together.
A blast pays a multiplier equal to how many it frees at once: two together 2×, five together 5×, ten together 10×. A pickaxe takes one clod and pays it straight.
A card you climbed on pays its rank. A card you mined pays its gem — Diamond 1,000, Sapphire 800, Emerald 500, Ruby 200.
Take as much out of the mine as you can before the deck runs out.
The last card drawn ends the run — anything still face down is lost.
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What went wrong? If you can, say what you clicked just before it happened — that is almost always the part that makes a bug findable.
The whole board and your recent moves are sent along with it, so it can be reproduced.
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